![]() You can fully customize the abilities of each Slayer, with our brand-new skill system allowing you to re-spec instantly and try out the craziest builds. Be the Ultimate Zombie Slayer – There are six characters to choose from, each with their own unique personality and dialogues.Whether you’re slicing, smashing, burning or ripping, we want you to truly feel it. Brutal Melee Sandbox – Combat delivers the most intense, visceral and gory first person experience possible, with plenty of weapons and brutally tactical options to chew your way through the zombie horde.Explore HELL-A – Dead Island 2 takes players across the most iconic locations of the City of Angels, now stained with horror, in an exciting pulp journey from the verdant suburbia of Beverly Hills to the quirky promenade of Venice Beach.And evolve to become the ultimate Zombie Slayer! ” Slay countless foes in exquisitely bloody detail. Explore iconic, gore-drenched Los Angeles. Dead Island 2 is stylish, vibrant and flooded with zombie infection. ![]() ![]() This thrilling First-Person, Action RPG takes players across a brand-new playground – a hellish vision of LA (or HELL-A, as we like to call it). On the Dead Island website, this is what Deep Silver has to say about the game:ĭead Island 2 is a unique formula of horror, dark humor and over the top zombie-slaying, spanning an epic pulp adventure. The game is now in development by Dambuster Studios, an internal company of Deep Silver who will finish the game and continue its development post-release.Īccording to Deep Silver's statement, the game will take place in Northern California and Southern California back-to-back. The new release date for Dead Island 2 is February 3rd, 2023. It was also reported that the game could release by the end of 2022, maybe spilling over to 2023 if several large problems were encountered.Īt Gamescom 2022, the game was officially unveiled with two new trailers and as well as a character reveal of one of the six playable characters. In February 2022, several news sites reported that Dead Island 2 was still in development and was apparently going very well, with much progress being made. The game was considered forgotten, abandoned or in development hell. I know that studios like to do complete overhauls of things - sometimes to the point where they are completely unrecognizable - and I am just hoping that Deep Silver & Dambuster understand what it was that made us love the game so much and pour our thousands of hours of free time into it.Dead Island 2 was originally announced and unveiled at Electronic Entertainment Expo 2014 developed by Yager, however nothing more substantial was shown after that, and when Yager were dropped in 2015, info came in drips and drabs with new development teams coming and going. Personally, as much as I would like keep things familiar and nostalgic, I have to be open to new things and I think that's the best direction for Dead Island 2. As mentioned here already Riptide seems to imply that they are already dead and have turned. I could see them being featured in a possible recap just to give new players a bit of lore and understanding of previous events but I don't think they should be the focal point of the game. New players aren't going to care much about the previous characters and I think that their time in the Dead Island universe has run its course. Hopefully Dambuster Studios is able to keep the dark, morbid and depressing aesthetic that the original Dead Island had while introducing new and unique ideas. Sumo Digital sat on the game for 3 years and we never saw a single screenshot. They had no respect for the property and no idea what they were doing. The cartoonishly story-lessgame that Yager developed and proposed was an insult. They don't need to make a Dying Light clone or add parkour to make it interesting, but they will need a fresh and exciting gameplay style to bring in new gamers and satisfy long time fans. Deep Silver would be doing itself a huge favor by following Techland's example of taking every strength Dead Island had and building & expanding on that. ![]() ![]() It isn't just the fact that it's been almost 9 years since Riptide came out but that Dying Light has become the standard for this kind of hack-and-slash zombie game. I had mentioned in a previous post awhile back that I think the best idea for Dead Island 2, at this point, is to move on from the old and make something new. ![]()
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